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Exercise 1: Composition

This is a static composition through which I learnt how to navigate Unity's scene, and compose 3D shapes, and apply materials and textures.

In my work I've always relied on abstraction (perhaps also because I struggle to sketch realistic drawings, and replicating something from real life on 3D felt intimidating on top of the experience of learning a new software).

I also learnt to navigate a lot of beginner's issues through this experience - for example not renaming or moving the project file, not editing while the scene is being played (which I accidentally did for 30 minutes), how to recover your file when unity crashes, etc.

Please leave me your thoughts / feedback! 

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